#pragma once
class Globals
{
private:
	static Globals *	instance;
	Globals(Globals const &){};
	Globals& operator=(Globals const &){};
	Globals();

	bool				m_isRunning;
	float				m_cameraRotateSpeed;
	float				m_cameraMoveSpeed;
public:
	~Globals(void);
	static Globals *	get();

	bool				isRunning();
	void				setIsRunning(bool isRunning);
	float				getCameraRotateSpeed();
	void				setCameraRotateSpeed(float speed);
	float				getCameraMoveSpeed();
	void				setCameraMoveSpeed(float speed);
};

